Semiconductor and Electronic

Graphic Processing Unit Market is set to record 33.4% CAGR by 2027

Graphic Processing Unit Market size is expected to grow Usd 198.77 bn by 2027 at a CAGR of 33.4% over the forecast period 2020 – 2027.

A new study on the global Graphic Processing Unit market has been published by Precedence Research. It presents a wealth of information on key market dynamics, including the drivers, market trends, and challenges, as well as the structure of the global Graphic Processing Unit market. The study offers valuable information about the global Graphic Processing Unit market to illustrate how the market would grow during the forecast period 2020-2027. The report provides the value and volume of the global Graphic Processing Unit market for the period 2020–2027, considering 2019 as the base year and 2027 as the forecast year. The report includes an elaborate executive summary, along with a snapshot of the growth behavior of various segments and sub-segments included in the scope of the study.

Key indicators of market growth, which include value chain as well as supply chain analyses, and Compound Annual Growth Rate (CAGR), are elucidated in the study in a comprehensive manner. This data can help readers interpret quantitative growth aspects of the global Graphic Processing Unit market during the forecast period.

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An extensive analysis on business strategies of leading market players is also featured in study on the global Graphic Processing Unit market. This can help readers understand principal factors to foresee growth in the global Graphic Processing Unit market. In this study, readers can also find specific data on the qualitative and quantitative growth avenues for the global market, which is expected to guide market players in making apt decisions in the future.

The report also delves into the competition landscape of the global Graphic Processing Unit market. Key players operating in the global market have been identified, and each one of these has been profiled for their distinguishing business attributes. Company overview, financial standings, recent developments, and SWOT are some of the attributes of players profiled in the global market report.

Key Players

  • Intel Corporation
  • IBM Corporation
  • Samsung Electronics Co., Ltd.
  • NVIDIA Corporation
  • Siemens AG
  • Advanced Micro Devices, Inc.
  • Qualcomm Incorporated
  • Google, Inc
  • Dassault Systems, Inc.
  • Sony Corporation

Key Questions Answered in Graphic Processing Unit Market Study

– What are the key factors influencing the Graphic Processing Unit market in each region?

– What will be the CAGR of the global Graphic Processing Unit market between 2016 and 2027?

– What is the future scope and changing trends in technologies in the global Graphic Processing Unit market?

– Which factors will impede the growth of the global Graphic Processing Unit market during the forecast period?

– Which are the leading companies in the global Graphic Processing Unit market?

– Which region is set to expand at the fastest CAGR during the forecast period?

– What is the volume (Units) of different Graphic Processing Unit across all regions during the forecast period?

– Which segment will have the highest revenue globally in 2027 and which segment will expand at the fastest CAGR during the forecast period?

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Research Methodology

A unique research methodology has been utilized by precedence research to conduct a comprehensive research on the growth of the global Graphic Processing Unit market and arrive at conclusions on the future growth prospects of the market. This research methodology is a combination of primary and secondary research, which helps analysts warrant the accuracy and reliability of the drawn conclusions.

Secondary sources referred to by analysts during the production of the global Graphic Processing Unit market report include statistics from company annual reports, SEC filings, company websites, World Bank database, investor presentations, regulatory databases, government publications, and industry white papers. Analysts have also interviewed senior managers, product portfolio managers, CEOs, VPs, and market intelligence managers, who contributed to the production of our study on the market as a primary source.

These primary and secondary sources provided exclusive information during interviews, which serves as a validation from Graphic Processing Unit industry leaders. Access to an extensive internal repository and external proprietary databases allows this report to address specific details and questions about the global market with accuracy. The study also uses the top-down approach to assess the numbers for each segment and the bottom-up approach to counter-validate them. This has helped in making precedence research estimates on the future prospects of the global market more reliable and accurate.

Segmentation

By Device

  • Tablet
  • Television
  • Computer
  • Gaming Console
  • Smartphone
  • Others

By Type

  • Integrated
  • Dedicated
  • Hybrid

By Industry Vertical

  • IT & Telecommunication
  • Electronics
  • Media & Entertainment
  • Defense & Intelligence
  • Others

By Regional Outlook

  • North America
    • U.S.
    • Canada
  • Europe
    • U.K.
    • Germany
    • France
  • Asia Pacific
    • China
    • India
    • Japan
    • South Korea
  • Rest of the World

Table of Content

Chapter 1. Introduction

1.1. Research Objective
1.2. Scope of the Study
1.3. Definition

Chapter 2. Research Methodology

2.1. Research Approach
2.2. Data Sources
2.3. Assumptions & Limitations

Chapter 3. Executive Summary

3.1. Market Snapshot

Chapter 4. Market Variables and Scope

4.1. Introduction
4.2. Market Classification and Scope
4.3. Industry Value Chain Analysis
4.3.1. Raw Material Procurement Analysis
4.3.2. Sales and Distribution Channel Analysis
4.3.3. Downstream Buyer Analysis

Chapter 5. Market Dynamics Analysis and Trends

5.1. Market Dynamics
5.1.1. Market Drivers
5.1.2. Market Restraints
5.1.3. Market Opportunities
5.2. Porter’s Five Forces Analysis
5.2.1. Bargaining power of suppliers
5.2.2. Bargaining power of buyers
5.2.3. Threat of substitute
5.2.4. Threat of new entrants
5.2.5. Degree of competition

Chapter 6. Competitive Landscape

6.1.1. Company Market Share/Positioning Analysis
6.1.2. Key Strategies Adopted by Players
6.1.3. Vendor Landscape
6.1.3.1. List of Suppliers
6.1.3.2. List of Buyers

Chapter 7. Global Graphic Processing Unit Market, By Device

7.1. Graphic Processing Unit Market, by Device Type, 2020-2027
7.1.1. Tablet
7.1.1.1. Market Revenue and Forecast (2016-2027)
7.1.2. Television
7.1.2.1. Market Revenue and Forecast (2016-2027)
7.1.3. Computer
7.1.3.1. Market Revenue and Forecast (2016-2027)
7.1.4. Gaming Console
7.1.4.1. Market Revenue and Forecast (2016-2027)
7.1.5. Smartphone
7.1.5.1. Market Revenue and Forecast (2016-2027)
7.1.6. Others
7.1.6.1. Market Revenue and Forecast (2016-2027)

Chapter 8. Global Graphic Processing Unit Market, By Type

8.1. Graphic Processing Unit Market, by Type, 2020-2027
8.1.1. Integrated
8.1.1.1. Market Revenue and Forecast (2016-2027)
8.1.2. Dedicated
8.1.2.1. Market Revenue and Forecast (2016-2027)
8.1.3. Hybrid
8.1.3.1. Market Revenue and Forecast (2016-2027)

Chapter 9. Global Graphic Processing Unit Market, By Industry Vertical

9.1. Graphic Processing Unit Market, by Industry Vertical, 2020-2027
9.1.1. IT & Telecommunication
9.1.1.1. Market Revenue and Forecast (2016-2027)
9.1.2. Electronics
9.1.2.1. Market Revenue and Forecast (2016-2027)
9.1.3. Media & Entertainment
9.1.3.1. Market Revenue and Forecast (2016-2027)
9.1.4. Defense & Intelligence
9.1.4.1. Market Revenue and Forecast (2016-2027)
9.1.5. Others
9.1.5.1. Market Revenue and Forecast (2016-2027)

Chapter 10. Global Graphic Processing Unit Market, Regional Estimates and Trend Forecast

10.1. North America
10.1.1. Market Revenue and Forecast, by Device (2016-2027)
10.1.2. Market Revenue and Forecast, by Type (2016-2027)
10.1.3. Market Revenue and Forecast, by Industry Vertical (2016-2027)
10.1.4. U.S.
10.1.4.1. Market Revenue and Forecast, by Device (2016-2027)
10.1.4.2. Market Revenue and Forecast, by Type (2016-2027)
10.1.4.3. Market Revenue and Forecast, by Industry Vertical (2016-2027)
10.1.5. Rest of North America
10.1.5.1. Market Revenue and Forecast, by Device (2016-2027)
10.1.5.2. Market Revenue and Forecast, by Type (2016-2027)
10.1.5.3. Market Revenue and Forecast, by Industry Vertical (2016-2027)
10.2. Europe
10.2.1. Market Revenue and Forecast, by Device (2016-2027)
10.2.2. Market Revenue and Forecast, by Type (2016-2027)
10.2.3. Market Revenue and Forecast, by Industry Vertical (2016-2027)
10.2.4. UK
10.2.4.1. Market Revenue and Forecast, by Device (2016-2027)
10.2.4.2. Market Revenue and Forecast, by Type (2016-2027)
10.2.4.3. Market Revenue and Forecast, by Industry Vertical (2016-2027)
10.2.5. Germany
10.2.5.1. Market Revenue and Forecast, by Device (2016-2027)
10.2.5.2. Market Revenue and Forecast, by Type (2016-2027)
10.2.5.3. Market Revenue and Forecast, by Industry Vertical (2016-2027)
10.2.6. France
10.2.6.1. Market Revenue and Forecast, by Device (2016-2027)
10.2.6.2. Market Revenue and Forecast, by Type (2016-2027)
10.2.6.3. Market Revenue and Forecast, by Industry Vertical (2016-2027)
10.2.7. Rest of Europe
10.2.7.1. Market Revenue and Forecast, by Device (2016-2027)
10.2.7.2. Market Revenue and Forecast, by Type (2016-2027)
10.2.7.3. Market Revenue and Forecast, by Industry Vertical (2016-2027)
10.3. APAC
10.3.1. Market Revenue and Forecast, by Device (2016-2027)
10.3.2. Market Revenue and Forecast, by Type (2016-2027)
10.3.3. Market Revenue and Forecast, by Industry Vertical (2016-2027)
10.3.4. India
10.3.4.1. Market Revenue and Forecast, by Device (2016-2027)
10.3.4.2. Market Revenue and Forecast, by Type (2016-2027)
10.3.4.3. Market Revenue and Forecast, by Industry Vertical (2016-2027)
10.3.5. China
10.3.5.1. Market Revenue and Forecast, by Device (2016-2027)
10.3.5.2. Market Revenue and Forecast, by Type (2016-2027)
10.3.5.3. Market Revenue and Forecast, by Industry Vertical (2016-2027)
10.3.6. Japan
10.3.6.1. Market Revenue and Forecast, by Device (2016-2027)
10.3.6.2. Market Revenue and Forecast, by Type (2016-2027)
10.3.6.3. Market Revenue and Forecast, by Industry Vertical (2016-2027)
10.3.7. Rest of APAC
10.3.7.1. Market Revenue and Forecast, by Device (2016-2027)
10.3.7.2. Market Revenue and Forecast, by Type (2016-2027)
10.3.7.3. Market Revenue and Forecast, by Industry Vertical (2016-2027)
10.4. MEA
10.4.1. Market Revenue and Forecast, by Device (2016-2027)
10.4.2. Market Revenue and Forecast, by Type (2016-2027)
10.4.3. Market Revenue and Forecast, by Industry Vertical (2016-2027)
10.4.4. GCC
10.4.4.1. Market Revenue and Forecast, by Device (2016-2027)
10.4.4.2. Market Revenue and Forecast, by Type (2016-2027)
10.4.4.3. Market Revenue and Forecast, by Industry Vertical (2016-2027)
10.4.5. North Africa
10.4.5.1. Market Revenue and Forecast, by Device (2016-2027)
10.4.5.2. Market Revenue and Forecast, by Type (2016-2027)
10.4.5.3. Market Revenue and Forecast, by Industry Vertical (2016-2027)
10.4.6. South Africa
10.4.6.1. Market Revenue and Forecast, by Device (2016-2027)
10.4.6.2. Market Revenue and Forecast, by Type (2016-2027)
10.4.6.3. Market Revenue and Forecast, by Industry Vertical (2016-2027)
10.4.7. Rest of MEA
10.4.7.1. Market Revenue and Forecast, by Device (2016-2027)
10.4.7.2. Market Revenue and Forecast, by Type (2016-2027)
10.4.7.3. Market Revenue and Forecast, by Industry Vertical (2016-2027)
10.5. Latin America
10.5.1. Market Revenue and Forecast, by Device (2016-2027)
10.5.2. Market Revenue and Forecast, by Type (2016-2027)
10.5.3. Market Revenue and Forecast, by Industry Vertical (2016-2027)
10.5.4. Brazil
10.5.4.1. Market Revenue and Forecast, by Device (2016-2027)
10.5.4.2. Market Revenue and Forecast, by Type (2016-2027)
10.5.4.3. Market Revenue and Forecast, by Industry Vertical (2016-2027)
10.5.5. Rest of LATAM
10.5.5.1. Market Revenue and Forecast, by Device (2016-2027)
10.5.5.2. Market Revenue and Forecast, by Type (2016-2027)
10.5.5.3. Market Revenue and Forecast, by Industry Vertical (2016-2027)

Chapter 11. Company Profiles

11.1. Intel Corporation
11.1.1. Company Overview
11.1.2. Product Offerings
11.1.3. Financial Performance
11.1.4. Recent Initiatives
11.2. IBM Corporation
11.2.1. Company Overview
11.2.2. Product Offerings
11.2.3. Financial Performance
11.2.4. Recent Initiatives
11.3. Samsung Electronics Co., Ltd.
11.3.1. Company Overview
11.3.2. Product Offerings
11.3.3. Financial Performance
11.3.4. Recent Initiatives
11.4. NVIDIA Corporation
11.4.1. Company Overview
11.4.2. Product Offerings
11.4.3. Financial Performance
11.4.4. Recent Initiatives
11.5. Siemens AG
11.5.1. Company Overview
11.5.2. Product Offerings
11.5.3. Financial Performance
11.5.4. Recent Initiatives
11.6. Advanced Micro Devices, Inc.
11.6.1. Company Overview
11.6.2. Product Offerings
11.6.3. Financial Performance
11.6.4. Recent Initiatives
11.7. Qualcomm Incorporated
11.7.1. Company Overview
11.7.2. Product Offerings
11.7.3. Financial Performance
11.7.4. Recent Initiatives
11.8. Google, Inc
11.8.1. Company Overview
11.8.2. Product Offerings
11.8.3. Financial Performance
11.8.4. Recent Initiatives
11.9. Dassault Systems, Inc.
11.9.1. Company Overview
11.9.2. Product Offerings
11.9.3. Financial Performance
11.9.4. Recent Initiatives
11.10. Sony Corporation
11.10.1. Company Overview
11.10.2. Product Offerings
11.10.3. Financial Performance
11.10.4. Recent Initiatives

Chapter 12. Research Methodology

12.1. Primary Research
12.2. Secondary Research
12.3. Assumptions

Chapter 13. Appendix

13.1. About Us
13.2. Glossary of Terms

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